SAM READER

Mechanicus II Review
Sam Reader Sam Reader

Mechanicus II Review

Beneath the bugs, visual confusion, dull palette, and gameplay so punishing it borders on the sadistic, there’s a good game in here. The bones of the first Mechanicus slumber beneath the surface, and the Necron mechanics have some interesting wrinkles on top of the basic campaign.

But much like the constantly spawning onslaught of reinforcements, all this stuff just frequently gets in the way.

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Warhammer 40,000: Regicide Review
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Warhammer 40,000: Regicide Review

I will give the twisted minds behind the Warhammer 40,000 universe credit, they at least know what they're doing with atmosphere. The series, a reductio ad absurdam of pretty much all science fiction and a little fantasy, is known for its rich atmosphere and utterly insane character designs. (Well, and codex creep, but that's for another article) It's a huge, bombastic setting of spaceships the size of former Soviet republics and ten foot tall warriors with six lungs and specially made ribs. 

Regicide, by comparison, is a tactical strategy game taking some of the elements of Chess and mixing them with XCOM and Warhammer 40,000. It's not nearly as expansive or as utterly batshit as the source material it takes from, but in its own weird, restrained way, it does manage to be a lot of fun. 

More, as always, below.

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