On this weeks show the guys talk Splinter Cell, the new State of Play, Sony and Microsoft partnering, what we have been playing and more!
Titles like The Last of Us, the recent Tomb Raider titles, God of War, Telltale's Walking Dead series, Life is Strange, and classics like Haunting Grounds and Silent Hill are considered deep and evocative experiences that have connected with us for years and continue to be talked about, but an important aspect that all of these share and the reason why they latch onto us is down to one thing: companionship. A Plague Tale: Innocence is very much in the same vein as these, following the lives of siblings Amicia and Hugo as they try to survive what we would know in history as the beginnings of the Hundred Years' War and Black Plague.
Fell Seal: Arbiter’s Mark attempts to improve on a legend, with Final Fantasy Tactics as it’s obvious inspiration. Dare it be said that it succeeds in that endeavor, providing many quality of life improvements that make it very exciting to play. A must have for fans of the Tactical RPG.
Enter “Worlds Odyssey” a virtual reality game of swords, sorcery and lingerie . Adding to the fun is the minor detail that death in game means death in real life. Fortunately, it can be hacked from the outside. If you like JRPGs, decapitation and having your brain trying to escape through your nose Death end re;Quest might be for you.
Darkest Hunters marries the core concepts of RPGs with a mobile puzzle game. It reaches the level expected of the budget price, but doesn’t do much beyond that to impress.
Dark Quest is evocative of the Hero Quest board game that inspired it, but some really rough design choices make playing the game a challenge in itself. There is fun to be had, but it takes a bit to find in this budget title.
Fimbul is an interesting game. There is some mythology associated with this tale as it takes place before Ragnarok. The game has a fun story and exciting graphics, but is this enough to make it stand out? Will gamers want to come back for more?
Salt and Sanctuary was released in 2016 for a few systems, but recently Ska Studios released the 2D platforming RPG to the Nintendo Switch. While this game is challenging it has an interesting premise, story, artwork and charm about it which continues to make it stand out amongst other Indie games. Will players want to trudge through the darkness and defeat evil?