SAM READER
Moonshine Inc Review
It’s not often a game is a strong argument in favor of early access. Since I first played Moonshine, Inc. in what could be considered a “rough draft” phase, it’s made leaps and bounds in getting closer to a released state. But the operative word there is closer. While playable and a lot more accessible in its current state, it is still very rough, with bugs and quality of life issues that are still somewhat frustrating. It’s a game with good ideas, but one that needed a little more time to cook than it got, resulting in some solid concepts and a sloppy enough execution that perhaps they should spend some time working out the kinks that make it less than worth the time and money.
Clustertruck Review
Imagine someone took the simplicity and design philosophy of SUPERHOT and applied it to a platformer, and you'd get Clustertruck, the latest by Landfall Games. A platformer that finds you playing "the floor is lava" on the back of featureless trucks, where one bad bounce leads to a hilarious demise and making your way through the level is about as much luck as it is skill, Clustertruck is one of those few games like the aforementioned SUPERHOT or Nidhogg where adding anything more to it would be stupid. It only has to be what it is. And it's fun like that.