RYAN JOHNSON
12 is Better Than 6 (Switch) Review
A little bit Hotline Miami, a little bit Super Meat Boy, a little bit Sunset Riders, and a lot of artistic revenge, 12 is Better Than 6 tells the tale of a Mexican slave escaping to his freedom and taking as many of his captors down as he can along the way. He’s merciless and willing to do anything to survive, as it’s better to be judged by 12 than to be carried by 6.
Beat Cop (Switch) Review
Beat Cop's premise is unique, with it's highly 80's run-down aesthetic. It evokes the feeling the developers are trying to recreate of the classic 80's procedural crime show. However, new feelings and attitudes have crept in. While some quality of life issues make it a better game than if it had been made in the 80's, there's a few of the more modern bits that maybe should have been left out.
JackQuest: The Tale of the Sword (Switch) Review
JackQuest: The Tale of The Sword is a fun little indie game with a few flaws. It can be brutally hard to overcome the initial leveling system, and the story is barebones simiplistic, but it can be a fun and challenging time ideal for someone in the speedrunning community.
Flywrench Review
Flywrench. If Flappy Bird and Satan had a baby, this would be it. From the makers of Nidhogg, this game is just as subtle and basic, yet once you master the controls, has a nuance that only the truly dedicated will master.
In Between Review
In Between is a very artistic game about a man coming to grips with his own demise. Within, the feeling of not knowing which way is up becomes literal, as our hero manipulates (or is manipulated by) the very force of gravity, and changing the direction of that force is integral to success and helping our protagonist find his own ending. Here's hoping it's a good one. Ryan Johnson at The Gamer's Lounge investigates.