Rainbow Skies is an indirect sequel five years in the making to Rainbow Moon. It is a very ambitious title that is not without hiccups. If you can deal with some strange design decisions, you’ll find a fun and addictive title with a light and exciting storyline.
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Frozen Free Fall: Snowball Fight takes the match-three freemium mold and brings it to home consoles with a two-player versus twist. Is this enough to make you want to build a snowman again, or should you just let it go? Ryan Johnson of The Gamer's Lounge weighs in.
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Developer Puppygames shows it's love for classic arcade twitch game play. Much like Titan Attacks before it, Ultratron is a throwback to a classic, this time Robotron. in an ultimate quest for a "kill-em-all" level of revenge, you blast away at aliens until one succumbs to the other. The retro feel of the graphics pull you back to the time when you just needed that one more quarter.
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Syberia is a decade-old PC point-and-click game that hit well on PC for it's engaging storyline. It has since spawned a second game in the series, and a third reportedly comes out next year. Potentially to increase knowledge of the series in time for the new release, Syberia has been ported to the PlayStation 3, giving a new user base a chance to experience this unique adventure.
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Curve Studios is one of my favorite publishing groups. They have a way of finding great talent to make a fun game. I jumped at the chance to review Mousecraft sight unseen, because Curve has never steered me wrong. I wasn't fully aware of what I was getting myself into, though.
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Back when our crew was at GoozerNation, I was able to review The Raven: Legacy of a Master Thief for PC. As much as I was intrigued by the storyline and overarching character development, I really wasn't able to play through it at all. I've never been a PC gamer, and have never put much cash into my system. The entire game chugged, often taking fifteen seconds for a single character to load a single line. In a dialog based video game, this was a lesson in tedium. What I got to play I enjoyed. Now, along comes a home console release, perfect for my style of play. I love consoles, because even if they may not be as powerful as your average everyday computer, it simply works. You buy a game, plug it in, and if anything goes wrong, it's the developer's fault.
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