Superbrothers: Sword & Sworcery EP Review
Release Date: November 30th, 2018
Developer: Capybara Games
Platforms: Switch (Reviewed), PC, iOS and Android
Price: $10 on Switch, $2 on Steam, $3 on Android and $4 on iOS
Superbrothers: Sword & Sorcery allows gamers to play as a vagabond who is on an epic quest. Players will need to find the Megatome, learn the Song of Sworcery, tame the Trigon Trifecta, and deliver the fully restored Megatome heavenward atop Mingi Taw. This sounds like the making of a great adventure. The game was first released for iOs in 2011. After that it was ported to PC and Android and now it has come to Switch.
The game has a low graphics 8 bit look but that is part of the charm. In some ways it feels like a point and click adventure. I think this along with the simplistic combat and puzzles is one of the elements the game utilizes to separate itself from similar titles. When it comes to combat, players use a sword and shield and listen to the audio cues. The puzzles are about the same, use the sword listen and watch the cues and there you go. Neither of these things is very difficult but there is some nice charm to them.
There are a few NPCs in Superbrothers: Sword & Sworcery, two of them are shepard girl Samae and the woodsman Logfella. They both end of being important to the story
The music is composed by Indie Rocker Jim Guthrie. I found the music great for the adventure and I enjoyed the changes in music from one area to the next. To me, the music throughout the game was the most appealing part and may be a good enough reason to try this game.
I found out the game is split into small episodes but it's not super long, around 5 hours total. The game is pretty fun but it feels a little short. $10 isn't a huge amount to pay as most people should get their money's worth out of playing Superbrothers: Sword & Sworcery EP.
Thanks for the publisher for letting us review it
It's an inexpensive adventure games
Great for younger players
Easy to play
Controls can feel off