DENNIS GAGLIARDOTTO
Dragon Quest Smash/Grow - Officially Launching on April 20th
The DRAGON QUEST series is back with Smash/Grow, a fast‑paced roguelite RPG arriving on mobile April 20. Watch the Kamikaze Douga opening trailer in the article and pre‑register to snag bonus Premium Transmuter pulls on day one!
The Centennial Case: A Shijima Story Review
The Centennial Case: A Shijima Story is a fantastic look into a genre that is frequently overlooked, and with a AAA budget and a reputable studio and publisher, I hope that The Centennial Case can help expose the genre's worth and appreciation more to the masses that would otherwise probably consider this "not a real game".
Final Fantasy II – Pixel Remaster Mini Review
Not only is there a package here compiling a series that has held its weight and become globally beloved, but looking at concept art and listening to its original and modern orchestrations in a menu of its own is hugely appreciated when the nostalgia and historian inside us hits hard. Final Fantasy II is definitely an odd duckling in the series but remains great all the same.
Final Fantasy I – Pixel Remaster Mini Review
Final Fantasy [Pixel Remaster] is a great game through and through, and with all the quality-of-life enhancements added to make the game more accessible and approachable for today, it feels like a must-play for fans of the genre, and certainly those devoted to the Final Fantasy franchise that want to see where it all began.
Gravel Review
Gravel sees Milan-based racing enthusiasts and developers Milestone SRL come back to the off-road and showcase their expertise in a title that favors a more arcade approach to the off-road experience, having an almost Sega Rally Championship vibe fused with a bit of Dirt - two amazing series that I feel sometimes get overlooked on the topic of some of racing's best. Milestone SRL is certainly no stranger to racing titles either. These guys have done nothing but, in fact, giving us majority of the MotoGP and WRC series. While Gravel has some of the best track designs I've seen in a long time that keep it consistently fun, the overall presentation of the game keeps it from becoming a game you should undoubtedly pay attention to.