The Division: Is there enough content for the long run?
The Division has been selling well and has gotten good reviews. It looks like Ubisoft will continue to support it. Gamers have read the reviews and have seen the negative and positive. At The Gamers Lounge, we will discuss the questions of "Is there enough to keep people interested in the long run? and "How is it different than games like Destiny?"
As someone who doesn’t play MMOs that much anymore, The Division sort of scratches that itch. I would say it's more of an action MMO than anything. Some of the other multiplayer games I have enjoyed recently has included GTA V and Black Ops 3. Both games have fun multiplayer. But I have a hard time even with friends staying dedicated to their multiplayers. I had more luck on PS3 with games like Red Faction Guerilla and GTA IV where a group of my friends played regularly once a week for over a year.
The closest I came to really getting back into hardcore multiplayer gaming was with Destiny. Bungie really knew how to craft this game. Make the loot interesting, make it so there is co-op for small groups, competitive multiplayer modes, and establish a larger raiding system. The single player was short and sweet.
How does the Division stack up against Destiny? Is there enough end game content? I find myself referring to the game as 10% Fallout 4, 20% Destiny, and 70% action shooter. The game has the elements to keep gamers interested. There is crafting and upgrading, as well as adventures into the Dark Zone solo, or with a group, to get better gear. The single player is tied right into the multiplayer and seems to be pretty robust for a game like this. The question is will the DLC be big and interesting enough to keep players hooked? Bungie, with the release of Taken King, made it easy for players to jump back in and rewarded players.
This reminds me of when I played WoW back in the day in 2006-2008; Blizzard kept trying to get me back into the game multiple times, but I didn't want to expend the energy and time. How is The Division going to reward me to keep playing? Will this work for someone like me, will eventually playing once a week with a few friends be enough? What happens when the big must-have AAA games hit the market later this year? What is Ubisoft doing to keep players attached to The Division? Only time will tell. As of right now, I am still having a good time with the game.