Updated: The Gamer’s Lounge is going to be having a summer blacklog community contest. The summer is the perfect time to play some games that have been sitting on the shelf or on the hard drive for the last year or so. Put away that next gen AAA title and fire up something from a few years ago or from 20 years ago.
This game has broken me
I've tried every possible angle of attack, from sarcastically framing it as the perfect game for the "offended set" to long pontifications on exactly why this game was made and managed to be released through Steam when it's clearly a quarter of a game. But in the end, I keep coming back to the person whose words have impacted my life far more than anyone's should have, especially his: Roger Ebert.
The gang is back after taking the week off and this week we talk Batman, Witcher 3, Destiny, Shenmue 3, Final Fantasy, Red Bull, water, our Summer Backlog Contest and we want to know whats in the box?
Continuing the run of classic Evolution of a Gamer articles, this one reflect's Ryan's gamer-geek attempt at prepping for major surgery through his love of video games. Not for the feint of heart.
High Strangeness, a hybrid of 8 and 16 bit games, was one of the first successful Kickstarter games back in 2009. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Now the game makes its way to Wii U and Ryan from The Gamers Lounge shares his review.
Do you like reading? If so, you are going to be moderately entertained with DestinyQuest Infinite! Don’t like reading? You will probably be moderately entertained with DQI as well. In fact, I would go so far as to say most people would moderately entertained with DQI.
The Witcher 3: Wild Hunt is big. Really big. You just won't believe how vastly, hugely, mind-mindbogglingly big it is. Nathanael from The Gamers Lounge shares his in depth review on this mind blowing RPG.
Nintendo has some big shoes to fill following Microsoft and Sony. Let’s see what they have up their sleeves this year!
E3 is over halfway done and gamers have been wowed and some of us have been disappointed. Microsoft blew gamers away, and Sony had some great announcements that made people scream and cry. Bethesda made gamers spend money, EA impressed with SW Battlefront, and Ubisoft sort of made a sad “wah, wah” trombone noise.
EA promises more than 12 new experiences to be revealed at their E3 conference. The Gamers Lounge is looking forward to seeing what they have up their sleeve!