On this weeks show the guys talk No Man Sky, Hellblade: Senua’s Sacrifice, Prey, Horizon Zero Dawn, Nintendo is Being Sued, PS4 Firmware Update 5.0 and more!
On this episode John and Danny talk about the new N64 controller kickstarter, recent pick up and underrated games for the NES.
Slime-san is a simple, yet very difficult platformer where each single-screen level consists of four very unique stages, which constantly change in mechanics and available tools to use. Players control a green glob of slime and have less than a handful of moves to help guide him/her/it through the levels, a standard jump, a dash move and a phase move.
Graceful Explosion Machine isn't a complicated game with a heavy plot. This is a simple game with fast paced action. There are plenty of enemies to kill and combos to rack up in this colorful game that is full of explosions.
Welcome to another installment of Garage Sale Adventures. Join Erik from The Gamers Lounge on his chronicled adventure as he hits up garage sales and thrift stores in his local area and sees what he can find in the way of video games and other interesting items.
Masquerada: Stories and Songs is a beautiful title set in a Venice-inspired world, wherein a strong caste system is at war. As Cicero Gavar, you battle to find the truth in a game reminiscent of Diablo and Final Fantasy XII and Tactics. If you can handle learning another language for the proper nouns and battle systems, you will find a thrilling story and addictive gameplay.
I view writing articles for The Gamers Lounge as a way to expand my gaming palette, and this is no exception. This game has a lot of interesting moments and engaging game play. Even so, there are a lot of eye rolling moments... It genuinely felt like I was controlling an anime, and I don't mean one where they outsource the animation to be done by some cut-rate animation studio.
Tacoma sees developer Fullbright take on their next mission with a title following their big hit Gone Home, which captured the minds, hearts, and feelings of players around the world back in 2013 on PC before being ported to consoles just last year. Though Tacoma has a lot of similarities to Gone Home, it shouldn't be seen as such just because it's the same developer. Traits carry over, but despite that, the overall atmosphere, premise, and execution is very different from what players had to go through with Gone Home. There will still be tons of emotional value and context provided in the game, with a diverse cast to help bring the narrative to life, and as the player explores the ship of Tacoma, they will uncover the secrets within and all the events that have transpired since the ship has taken off and the people on board had joined the crew.