Immortal Redneck Review
Release Date: February 27th, 2018
Platforms: PSN (Reviewed), XBL, and Steam
Immortal Redneck is a great addition to the ever growing collection of indie fps roguelikes. The game has enough content to keep players entertained. The Gamers Lounge has spent several hours playing it and we can recommend it for a few reasons.
The game reminded me a lot of Serious Sam. The game doesn't have much of a story but Immortal Redneck makes up for this with a lot of action. Players are spawned outside pyramids. Their object is to clear each floor of these pyramids until they die. Players respawn outside and can spend their gold and upgrade their skills and unlock new classes and abilities. But you don’t get to keep your weapons and they are forced to go back inside the pyramid and work their way up once again. Two playthroughs are never the same.
The objective of the game is very basic players are going to have to hunt for each exit in the level. Once gamers enter a room on whatever floor they are on the door locks behind them and the enemies start spawning. Players will need to kill everything before moving to the next room. There are chests and scrolls to find and gold to collect. But gamers don't need to clear the entire floor just find the elevator to the next area.
Gameplay is fast and twitchy, very much in the vein of Serious Sam. Gamers are going to be jumping around dodging enemy fire and moving left to right. The basic enemies aren't too hard but a room can get full of a few different kinds of enemies and environmental hazards.
The guns were one of my favorite features in Immortal Redneck. Players can carry 3 at a time and switch to any of the others anytime. Out of ammo? Throw your gun at enemies. There are also melee weapons but I prefered a pistol, a shotgun or assault rifle and a sniper rifle. Some of the weapons include throwing knives,hunting bows, explosive playing cards like the X-Men Gambit uses, a potato launcher, several staffs that don't deplete ammo, energy gloves, and 2 or 3 kinds of double pistols. There are a lot of weapons and players will find ones that fit their style of play.
Players start as the Redneck, ye-haw!. He has dynamite, a shotgun and a pistol. Gamers can unlock more classes as they go. Each has a passive ability and another ability with a cool down. Some of the abilities include holding 4 guns instead of 3, enemies are damaged when they hit you, healing yourself and the list goes on and on. There is a class for everyone with every sort of gameplay style people can think of. Players can also spend gold in their skill tree to boost abilities of certain classes or overall skills such as more health and damage. All of the skill tree options continue from one playthrough to the next.
Another interesting feature is the use of scrolls in Immortal Redneck. Gamers can collect these, some are good and some are bad. They can also be purchased before players go into pyramids. All of the scrolls are considered power ups and come with random abilities. Some of these include a triple jump, revive if you die, more food drops, more ammo boxes, but others have the fun factor of zero. The bad ones include, damage from falling, carrying one weapon, or my favorite you cannot reload unless you gun is empty.
The game is great for anyone looking for something a little different. Thanks for the publisher for letting us review it.
-Fun game with interesting characters and weapons
-Playthroughs are never the same
-Its a Roguelike
-Boss fights can be challenging